Unlike other first-person titles, we can be attentive to our surroundings while chatting with an NPC.
Little by little, Cyberpunk 2077 has not only let us know the most relevant aspects of its proposal but also the most particular ones.
In this sense, we have discovered curious aspects such as that Alexelcapo will make a cameo in the adventure and that we will not be able to use dual weapons, which are part of the elements that, together, will make up the curiosities of the CD Projekt RED delivery.
Even so, we are many months away from its launch, which is why, obviously, there is still information that we do not know, both broadly and on a small scale.
Today, it should be noted, we have discovered a new detail alluding to the last of the aforementioned magnitudes.
Courtesy of the September issue of PlayStation Magazine – via GamingBolt -, it has been announced that, during the dialogues, we will be able to move the camera to be aware of any threats that may arise while we chat with the NPCs.
In this way, if we are faced with an unreliable offender, we can stay prepared for an ambush, always with the aim of achieving more immersion in the journey.
Cyberpunk 2077, we remember, will be released on November 19 for PC, Xbox One, and PlayStation 4 and, later, Stadia, Xbox Series X, and PlayStation 5.
If you want to read more about the title, we recommend you read our recent article on whether He should talk, or not, about political issues, which is completely pertinent after the team’s latest statements.
“ Nintendo inquirer” will provide further updates when more information is available.